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History & Hints: The Revolution
Author:
Rylee Wyatt PM
History of Cahaya, characters, and hints on upcoming books and chapters.
Rated: Fiction K+ - English - Chapters: 4 - Words: 1,931 - Reviews: 3 - Follows: 1 - Updated: 07-07-12 - Published: 04-20-12 - id: 3015290
A+  A-   Full 3/4 1/2 Expand Tighten

Chapter 2: Hints Part 1

This is the Ability Development system. I do not have all of the classes in here, of course, but it may give you a better understanding of how the whole thing works. The ones in here are some of the ones the main charries are going into. Italics describe the class/sub-class.

Note: Not all abilities have the same strength, whether the student is in the same sub-class or not. It depends on the student.

RARE-Abilities that do not have a sufficient number of students to make a class.

-Elemental-Elemental abilities that are created with the mind.

-Other-The rarest abilities on Cahaya. This is the sub-class with the lowest number of people.

-Mind-Abilities that are strictly in the mind, usually no physical ability involved. Exception: telekinesis.

-Physical-Abilities that affect the physical look of the person. These abilities are the only abilities passed down through the generations.


INVISIBILITY-Abilities that can turn things invisible.

-Outer-Can only turn other things invisible. Can either be noticeable or unnoticeable.

-Noticeable-Can turn anything invisible, but the invisibility is solid.

-Unnoticeable-Can turn anything invisible, and the invisibility is not solid.


WARRIOR-Abilities that make the person very effective in fighting/war strategy.

-Strength-Has an unusual amount of strength.

-Speed-Can move unusually fast.

-Strategy-The person has a very good understanding of war strategy.

-Weapon Master-Excels in certain or all weapons.


ELEMENTAL-Abilities that involve controlling the elements Earth, Water, Air, or Storm.

-Earth-Can control earth.

(A/N: Technically on Cahaya there is no real name for the ground, so they started calling it earth because of the planet Earth.)

-Water-Can control and/or freeze water.

-Air/Storm-Can control air/air currents or can control storms.


INTELLIGENCE-Abilities that involve the mental strength & smartness, memory.

-Numeral-Can solve any problem using/including numbers.

-General-Knows about anything in general, best described as a walking encyclopedia. Note: Most are born with the knowledge.

-Memory-Have an extremely accurate and good memory.

-Other-Any other kind of mental smartness that cannot be sorted into the other categories.


A/N: Well there is only a tiny part of the Ability Development classes. If you have any ideas on what to put in this story thing, then give me a review and I'll put it into consideration.

~Rylee

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