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| Shadowhound's Forums » Too Much Magic |
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Well I have to say I hate it when characters in books suddenly go from weak ,dumb or whatever the case may be to ubberly better without explanation . It's annoying and totaly unrealstic ,better yet I ahte it when everything that is so unrealistic is "magic" .
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P.S. SQUEE! FP is so awesome now! It's just like FF dot net now! I love it! ~Fading Innocence 'dazzle me with your hypocrisy'
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But I guess that's different, I suppose.
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No hard feelings though I get your point.
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anyways. magic is there to be unrealistic, so deal with it. i just find it to be a "bleh" moment when a main character can use magic without a drawback, and owns everybody else with such magic. if you're in doubt, always use the formula that villain protagonist, and the only advantage of a protagonist is anything other than raw strength or power. maybe numbers, wits, willpower, whatever. you could learn a lot from shounen manga. just my two cents.
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There's a danger in making one character too powerful. Here's an example. If any of you watch the anime Inuyasha, then you'll know about Miroku and his Wind Tunnel. For those of you who don't, the Wind Tunnel is basically a black hole in Miroku's palm that can suck up entire armies of demons. It is hard to create a challenge for such a powerful character. When Miroku is faced with an enemy, the writers have two options. 1. Miroku uses the Wind Tunnel, leaving fans dissatisfied at the overly simple solution to the problem. 2. Miroku doesn't use the Wind Tunnel, allowing for more action. However, this makes the scene less believable. Fans are left wondering "why didn't Miroku just suck up all those demons and avoid all that trouble?" Characters need weaknesses because the story needs challenges. Superman had Kryptonite and Miroku has saimyoshou insects. However, I think it's better if the characters' limits don't come from an outside source. In the fantasy stories I write (none of them have been posted yet), I don't use the generic idea of magic because it gives one character several powers. Rather, I give each character only one supernatural power. One can control fire, another can talk to the dead, etc.
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Heh. And maybe crisp. Or with holes... you get the point. Anyways. And what would be even BETTER would be to make Miroku's Wind Tunnel be unpredictable (so it could swallow Miroku any second, without warning, every time he uses it) , although that would get sort of old after a bit. Characters DO need weaknesses, the story DOES need challenges. What you're aiming for in a fantasy story (or poem, or any piece of writing with any theme) is to make it as believable as possible. After all, if you have someone firing a ball of fire at you from nowhere, that makes the concept of magic much more believable, no?
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i have to agree there Acala: the concept of giving only one magical ability to a character is nice, so even if he has no apparent weakness his inherent weakness is the user of another ability. and again to Ness3665. characters need weaknesses, a story needs challenges, and magic or anything of the sort requires a sort of an outlay or cost to use it.
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Take Superman and Batman. Batman has plenty of vulnerabilities, but none of them are ever enough to kill him. Superman, on the other hand, is helpless when faced with kryptonite. Another thing few take into account: time periods. If anyone noticed (Acala *cough*), it took months for Eragon to begin to beat Brom, and that's with the Rider abilities. Not to mention he gets totally dominated by Durza like anyone else. ... Sorry, we all have obsessions. But seriously, a LOT of people just miss the author saying "Two months later, Sawte was one of the best mages..." They simply miss where the author says later.
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But c'mon we all hate those who just becmoe powerful in a single snap. All heroes needs a weakness, they would be gods if they don't have any.
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For example, let's take the most recent Batman and Superman movies. Now, IMHO, Batman Begins was by far a superior film. There were many reasons for this, but one of them was the fact that Batman has many little vulnerabilities. This way, whenever Batman is faced with a challenge, we get to see him fight through it and overcome it. His vulnerabilities make him believable. He has both strengths and weaknesses. They make him human. Now take Superman. He spent most of his movie flying around finding overly easy solutions to problems. He is so strong that he is unbelievable. But when he's faced with Kryptonite, he turns into a helpless weakling, which is equally unbelievable. PS- Sorry to press an unimportant point, Heatless Flame, but even if Eragon had trained for months, I doubt he could be equal to Brom, who had years of sword experience under his belt. And Durza did dominate Eragon, but only to leave him with a scar that would give Eragon a reason to angst for a while before having it magically zapped away.
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Now, on the surface, this sounds pretty bad. It seems like another case of a kid going from a weakling to an ubermensch. But as Ness said earlier, Salvatore managed to pull it off. Here's a couple reasons why. 1. We do actually see Cadderly struggle. We see him struggle with both his clerical powers and his faith. In fact, when he first starts getting his religious "revelation" in the third book, he is terribly frightened and wonders if he is going insane. 2. Cadderly is a priest, not a magician, and his powers depend on his god Deneir. Now, I don't consider Deneir to be a deus ex machina. For example, in Eragon, a dragon spirit pops out of nowhere, heals Eragon, and disappears once it's served its purpose in the plot. Dragon spirits were never mentioned before that point. However, Deneir was an element of the story that was well-integrated into the story line before the third book. He was not just a tacked-on plot device.
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On another note, here's something I want to ask: Does anyone think that powerhopping is bad? In my current book, my character is going from power to power like a madman. Each one has a fairly believeable explanation, but the biggest change is coming up and I need help. Another thing is a favor. Like I said before, I am on the last chapter of one of my stories. I worked my way up to the climax, but everything before that (in the last chapter seems pretty dry. If anyone wants to help, send me a personal message or email me at silver11wolf@yahoo.com. Thanks in advance! ~Heatless Flame
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That is a serious problem. Powerhopping is horrible. The reason being is, it's the same thing as a hair-breadth escape - too much will bore your reader. Sure, they all have good explanations - but so many, in so little time? Not very believable, and I will say this FOREVER: Your goal in writing is to make your writing so believable, the reader is sucked into your realm! Remember that, and place yourself in your realm. Ask yourself, then - Is it real? You'll find the answer, and when you do, I strongly urge you to make some changes. Although I haven't read your story. xD
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I don't agree that authors can go all out in how they become powerful. I should know I'm still trying to figure out what I am going to do when the magical progression starts. An author would have to sit down and do research or make rules and everything for a long time.Months or possibly a year or two. Not everyone can take their time to write out everyday like I'm trying to.People today don't have that kind of time or they want to keep there readers so they hurry to make a new chapter. I also don't like the people who become powerful in a short time but we have to be realistic here.
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Crazy-hott chick who's like ultra-powerful or at least has no weaknesses, and is all 'can't touch me cause I'm so dangerous' and can also somehow manage to single-handedly take out five buff thugs at the same time. Grrrr. Don't that, please, or all female readers will hate you, although you might get some guys to drool all over your writing.
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I know this is kinda random, but It seriously irritates me when the main character is like this: Crazy-hott chick who's like ultra-powerful or at least has no weaknesses, and is all 'can't touch me cause I'm so dangerous' and can also somehow manage to single-handedly take out five buff thugs at the same time. Grrrr. Don't that, please, or all female readers will hate you, although you might get some guys to drool all over your writing. I do write stories where the hot chick is powerful but not to the point were she can't be hurt. And it does get irritating I agree. But the part about female readers hating the writer I don't. It kind of reminds me of the last vampire series which I loved. The lead character was an almost heartless, powerful, hot to the max, vampire and I loved it!
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When I write for any of these three types, I have a simple rule of thumb: The character's type will NEVER change unless the story covers at least two years of time. My type B's will occasionally learn to deal with the harsher realities of combat or pick up a trick or two from the type A's, but that's about it. Occasionally a type C will, in the course of the story, become very skilled at... not to dieing in five seconds. Or running away. One thing I'd like to ask of new and old fictionpress nerds alike: Please don't pull an Eragon and turn a C into an A in five weeks.
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I'm writing a story at the moment, and my main xter's a type B. He's from a noble family which was killed off during a troll raid. His family had a reputation of producing the best swordsmen in the king's army. The thing is his training was cut short when he was 17 and two years later he needs to defeat a dark mage. How powerful can he get? P.S: He has the following companions: A tag-along innkeeper's daughter (C type) Captain of the King's Northern guard (A type) Captain of the King's Southern guard (A type) that's all I have for now, thanks in advance!
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Other than that, the type As can be a contributing factor in the type B's growth as well, because they've viewed war from a survivalist perspective. The biggest help they can offer is to teach the type B to hold nothing back, honing his/her skill yet disregarding the "rules" one is subject to in training. Think Pirates of the Caribbean: Will Turner is arguably more skilled then Jack Sparrow ("Captain!"), yet will still loose because he isn't willing to think outside the box in combat.
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Anyways, in response to whoeverthatwasiforgetwho, I guess different women have different opinions on chixx with swords. I opologize for generalizing. But I just want a character I can feel close to, you know? A character that seems real and tangible, not one that tries to make me want to be something i'm not. A good character (in my opinion only) is someone you can cry with, rejoice with, feel every action and motion with as though you were right by their side. It's kind of hard to keep up with or be attached to an invincible or near invincible chracter (man or woman) who all sexy and powerful.
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Crazy-hott chick who's like ultra-powerful or at least has no weaknesses, and is all 'can't touch me cause I'm so dangerous' and can also somehow manage to single-handedly take out five buff thugs at the same time. Grrrr. Don't that, please, or all female readers will hate you, although you might get some guys to drool all over your writing Interesting statement though your phrasing has valley-girl written all over it. But I digress. I have a girl-fighter character in my story whose weapons include bows, boomerangs and her fists and feet, the latter being preferred for anything not flying or more than thirty feet away. She is seperated from the main character early on, and later, once they're reunited, she is quickly captured by a villain and is to be publicly slain as a means of discouraging the resisting villagers from trying anything funny. As you can well imagine, a rescue party is formed and the gates of the fort are obliderated by said party, which includes her brother, her best friend (aka Main Character) and a group of compatriots the best friend has picked up along the way (they've been apart for quite some time, so the party is quite sizable, boasting a wide array of fighting styles and elemental magic). With a little help from a kind-hearted prison guard, she manages to escape, recover her weaponry and sneak all the way down to the main gate, (she doesn't know the size or strength of her rescue party, plus she's not the type to take kindly to the damsel-in-distress role) only to be stopped by the hulking, battle-ax wielding contructs guarding the exit. While she's gaping at them with an "oh yeah, I'm screwed." expression, a smaller construct sneaks up behind her and relieves her of her bow and boomerangs. Her response? Pull and arrow from her quiver and shove it into his throat (yes, this construct has a throat. It's complicated.). He's done. As she reaches for her bow, an axe comes down and cleaves it to splinters. Eventually, she realizes her only option is to fight like hell or die there, and the latter seems like a bad option so she fights. With no weapons, just her hands and feets. These guys are mostly metal, but they're armor has significant gaps where a well-placed sharp object could do them in. She does this, getting a few cuts and bruises, but nothing serious. Then she runs out of arrows. What does she do? Tighten up the gloves and get t' beatin'. By the time the party has crashed the gate, (both literally and figuratively)she's laying in a mass of pummeled constructs (They have a name, but I'm not revealing anything on the forums)with her knuckles bleeding. Bottom line: Not invincible, just tough, independent and determined as all hell.
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And just to make sure, latter means 'what i just said' and former means 'the thing before that'
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Don't get confused, though. Fiction is also all about exaggeration, because like I said, the only thing the reader has to imagine all of this are some letters on paper or a screen. Pretty difficult, especially if it's some bad fiction. Because of this, exaggeration should be used. Not too much, but not too little either - you don't want it to sound boring or even cliched. And cliches are the best way to bore your reader to death, unless you pull it off well, with a new spin to it, have some extraordinarily believable cause for it, or if you're doing it for humor. Ah. But that story you were talking about, Edron. That can actually be pulled off, believe it or not. If you built up your character well enough, and if it's believable, and if your reader really, truly in her heart believes in your character, then it might be pulled off very well. If not... then that's a big ol' cliche and you'd better get rid of it or edit it as soon as possible. What I hate is feminism in fiction taken to extremes. Super-powerful women who just start kicking guys' butts all over the place? Yeah right! But then there's also a lot of the opposite, where guys have almost demigod-like powers. The latter is often overlooked unless it's really extreme, so you can see the difference there between powerful guy characters and powerful girl characters. Yet more sexism in the world... Oh yeah, and I believe former means "first," not "the thing I said before the latter." Just some thoughts.
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I don't believe that it's so simple as saying 'characters with no weaknesses suck'. ANY character can be used in a good story, and can be made to work. It depends on things surrounding it. Generally what makes a story fly is not the powers, it's the world, because it's the world that gives context to the power and MAKES it believable. If a character quite literally has the power to end the world, but there is something in place that prevents that power from surfacing except in drips and drabs, then you've either got a lame and predictable plot device or a fascinating psychological angle to play off. I try to write moderately realistic fiction, usually ramping up the dial on fight scenes and the like. Magic in my setting is both infinitely malleable and incredibly limited, as no two people can do the same things and it's fairly rare. Partially I do this because I've realised that most readers don't give a toss about what the characters can do, it's who they are. The weaknesses that keep people reading are the social ones. You know. The paranoias. The phobias. The moments when the character is nasty because they're close to snapping from tension. The fetishes. That's what people care about, and this is true in both inhuman and human races. In my experience people start turning off when you fall back on magic. The point is that when you're using magic, it MUST have a severe psychological presence on the character. Someone who can shapeshift into anything without effort is as likely to sit on a chair as to turn themselves into a beanbag, and the latter will probably be more comfortable. Someone who can devour people whole is likely to have some very odd feelings concerning 'normal' food. Someone who can be in multiple places at once (and perceive through multiple bodies) is going to feel very odd when there's only one or two of themselves around. Generally speaking I think it's better to take a small number of abilities and explore them deeply than to take a lot of abilities and hide the fact that your character isn't really changed by any of them save that they have 'some power'. I think if you do it that way it has more impact on the reader.
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But then it would probably come across as stupid if the main character defeats his/her archnemesis by pure luck; the character wouldn't get any stronger (except maybe psychologically). In view of this I propose some circumstances in which a temporary leap in power is acceptable, by me anyway 1) The cliche "Self-destruct monologue" in which the villain taunts a defeated hero/heroine. The protagonist doesnt respond until the villain touches a raw nerve, leading to an exponential rise in power (Spiderman and green goblin anyone) 2) The cliche "You can do it" in which the main character hears a love interest (whom may be dead) speaking words of encouragment as he/she lays dying on the ground. Said character then goes on to defeat villain with a series of logic-defying moves that would have Einstein and Newton turning over in their graves. Einstein: "Where did all that ENERGY come from? HE BROKE MY LAW!" Newton: "Good Lord...is she FLYING?!" 3) The cliche "The one" which is similar to the above case, except for the love interest. The main character suddenly realises that the kooky old man was right all along; he/she IS the chosen one. How they only realised that after getting their backsides whipped still baffles me... 4) The original "Act of desperation". It's not so much about what the character can do, but their frame of mind. Picture a character (any character) on the brink of death, any normal fictional character would probably accept death at the hands of the villain, but the main character, having had all his/her best moves thwarted, will try something totally new and unheard of (which was probably hinted at earlier in the storyline). The sheer boldness of the move, not the power, will catch the villain by surprise, thus leading to his/her/its demise. (A great example of this is Cloud's omnislash version 5 in Advent children...yes Isaac, Cloud IS allowed to fly, he's been doing it since the beginning of the movie!) You've probably realised I like the 4th idea best.
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5) The VERY cliche "Breaking your limits" in which the main character finally manages to pull off an attack he had failed to master earlier, this is usually due to said character discovering some philosophical truth (crap) his master had tried to ground into him from day one. He probably would have mastered the move earlier if he hadn't been drooling over the girl next door (Yes, this one applies mainly to us guys). Just goes to show girls are more focused, if not generally smarter ;)
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As to your point five. Girls are not necessarily more focused or smarter, just mature at an earlier age. A prime example, Uzumaki Naruto from Naruto. He has difficulty doing a specific move, but does manage to do it during a crisis. He had no distractions or love interests while he was working on said technique, and spent over a month on it. Would a girl have done it quicker? Younger protagonists are more likely to be driven by hormones, but the older they get the more control they (usually) have over their impulses and bodies. The same goes with the girl next door. Stop stalking her!
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Also the cases I gave above can actually be mixed and matched as the author sees fit, so we could have a cae in which the protagonist gets his ** whooped, believes he's the chosen one, gets his ** whooped again before finally going berserk jus cos the bad guy calls him a wuss.
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I hate when the character gets his or her ** kicked and is not even close to winning but once insulted gets really good real fast. I don't like it. You could atleast bring there levels closer before they win. I mean come on.
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Hey, did any of you guys see the X-Play Celebration of all things FF edition? It was pretty funny when they were trying to guess the genders of all the characters in the latest one, whichever numeral it is i don't know. I find it amusing how all FF males are so feminine (*wussy*)
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As to what I don't hate. I don't hate good fantasy. Meaning fantasy that abides by its own rules and doesn't break them just so the protagonist looks so much cooler. It focuses on making the story real to the reader and makes it generally good. There are no set rules for good things, but rather opinion. If you follow a set of guidelines saying 'whatever is not this is not good,' then eventually you will find something that breaks your guidelines that you can't stop reading. A sword and dragon fantasy with telcoms and sudden leaps of magical strength, but the author shows creativity in how he portrays his characters and makes his world very realistic to the reader. There isn't a set definition of good and bad. So basicially we just meander around from random topics, from what I've seen.
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