Earth ExileTopic: Summary and Rules of Play SUMMARYFallen is a young world far beyond the borders of known space, thick with a magical energy that draws the truly hopeless people of other worlds across the void, bringing them to a home where they can rest and heal, giving them a new chance at a life that's been nothing but cruel. Three races exist within the scope of Fallen's massive power, the Humans of Earth, the Seraphim of Ventraedi, and the Pteros of Wrethnumar. Players may choose to be any of the races, as the starting town of Halfmoon is populated by people of all races. RULES 1. Players may create for themselves one character only. This person is to be your conduit to the world of Fallen, and therefore you may only dictate his/her actions and responses. Mind control is difficult and immoral, and is generally not practised even by those with the skill. 2. To keep things coherent, all entries must be in third person present tense. 3. Characters who posess the skills of Magic are reminded that even the gifted have limits, and you should not expect Magic to solve all of your problems with ease. Every Manifestation has its strengths and weaknesses, and these will be observed. 4. Have fun! Taking things too seriously is a sure path to misery. |