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| Halfbloodlycan's Forums » Elements |
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For any earth/plant/glass related techniques Here's one for example Glass Rainstorm: sand forms into shards of glass that rain down on opponent.
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-this could be used in a variety of ways, from tripping someone up, to holding them to the ground/wall, to choking them -also, if the vines are poisonous...more variety
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Binding grasp: Conjures a giant hand from any available earth. (Sand, stone, mud, etc.) The hand is earth-bound (That is, it cannot simply float into the air) so it's best used to grab at opponents. Rock gauntlet: Takes any available earth and creates a set of gauntlets. Control over earth magic determines the earth's density. Blade of Thorns: Creates a thorny vine thickly coiled on itself to create a blade length of trecherous vines. (A small length on the bottom is thornless so it can be wielded.)
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Stalagmites - Causes spikes of earth to strike up from the gound at target.
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Baricade - Encase the imedeate area aroudn the caster in stone, which absorbs magic.
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Earthquake Kick: The power of earth focuses in the feet of the caster to make there kicks cause earthquakes. Fossilization: With sand and mud, bones are turned into stone. This technique takes time and the target cannot be moving. Earth Worm: A giant worm like creature made of rock rises from the ground to devour one's opponent. Desert Drills: Two drill like cones of sand and glass surround the caster's hands and cut flesh to ribbons. It must be used sparingly though, it is hard on the casters hand. Desert Drill Arrow: A giant version of a desert drill is in front of the caster and flies at the target to destroy them. Can kill the caster if they are inexperienced.
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Ice Sheild: Diamonds form a sheild in front of the caster that has spikes on the front to act offensively. Lodestone: A magnetic stone that absorbs lighting and thunder attacks as well as magnetic powers. Clay Mirage: The caster enchants clay to look like anything they want and an illusion assists it. Devouring Chasms: Great rifts open up in the ground to swallow up the caster's enemy. Sand Shark: A shark made of sand and rock swims through the earth to attack the enemy. Heart-Seeker Ruby: A ruby flies from deep within the earth, through earth or air, to pierce the heart of the target or be destroyed trying. Shot Salt: Salt is fired at the target in wide bursts to pierce flesh and cause pain. Doomhenge: Stonehenge-like stones rise up from the ground and form into a spider like creature at the casters command. It is nearly impossible to destroy but it is slow and lumbering and not too smart. One must spill a little of their own blood on the ground to summon it. Emerald Vines: Vines mixed with emeralds attack the opponents relentlessly in an attempt to cut and constrict them. They are resistant to fire due to the emeralds and regenerate quickly due to the plant. Forest of Darkness: Mighty trees that sprout deadly vines, carnivorous flowers, living wood creatures, razor sharp leaves, and explosive fruit grow from the earth to destroy an opponent in an area of darkness. Extremely powerful and will most likely drain the caster. Shatter: Glass in a mile area shatters to fly at the opponent. Big power consumer. Hall of Mirrors: Mirrors rise up in a maze around the caster and the caster can use earth attacks and even walk through the mirrors. Medusa's Gaze: Turns the target to stone. Ice Medusa's Gaze: Turns the target into diamond. Heart of Stone: The user touches their opponent on the chest where their heart would be and turns it into solid rock for one whole minute.
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Bonds of Stone: Stone chains reach up from the ground to capture the target. Marble Missiles: Marble in the immediate vicinity breaks apart in sharp shards and strikes the opponent deliberatly and intelligently. Annode of Stone: The caster enchants a stone to attract physical attacks. Lasts for about five strong, direct hits. Gemstone Annode: The caster enchants a gemstone to attract light, darkness, fire, and wind attacks. Very durable and lasts for about 15 strong, direct hits or four minutes in an effected area. Annode of Metal: The caster enchants metal to attract water attacks. Last for 20 good, direct hits. Stone Scorpion: A giant scorpion forms from stone in the area and attacks the opponent relentlessly. It's fast and it's stinger even comes with deadly poison that kills very quickly. Mirror Dome: A dome made of glass appears around the caster and reflects light and darkness attacks with ease. If it is broken, the shards of glass fly at the opponent and cut them to ribbons as well as fire off the reverse of any attacks it was hit with during the fight. Drowning Sand: Sand flies into a targets lungs to drown them. Caber Toss: The caster summons several logs that spin length wise through the air to pummel the target relentlessly. Woodhenge of Doom: The caster summons several upright logs in a stonehenge style circle and becomes a giant wooden spider like creature. It too requires a blood sacrifice but it is faster in giving up it's indestructability. Fossil Healing: The caster's broken bones heal themselves and become stone at the break point. The bone will still function normally. Stone Scales of Justice: Balance scales appear between the two opponents with minature figures of the two combatants in the pans. The one who is a worse person gets attacked relentlessly by any earth in the area, independently of the caster. Stone Scales of Serpent: Scale shaped bits of stone cover the caster like an armor and cut opponents as well. Stone Cobra: A small snake made of stone attempts to bite the opponent to bite them and turn them to stone with their poison. Atlas Catapult: A giant stone statue of a man rises from the ground to throw gigantic stone spheres at the opponent. Very destructive. Bear Trap Area: Bear traps made of earth move around in the earth and spring when someone steps on them.
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Bear traps? ^_^
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Sand paper: covers the caster in a light, rough armor that is hard to touch. Like shark skin.
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Ahhh! - the castor attacks the enemy with a barrage of gone off potatoes pulled fom the earth
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Rabid Moles - the caster churns up the ground and launches a volloy of Rabid Moles at the enemy, which claw/bite/poo on them
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Diamond Eye: A giant diamond appears in the sky to act as a magnifying lense to focus light to a laser like deadliness.
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Beast Cave: The mouth of a cave appears from the ground and sucks in everything around it. Mole City: Earth spires and holes appear in a one hundred foot radius around the caster and millions of feral moles inhabit the tunnels and atack everyone in their territory.
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Heat seeking thistles: They search for their prey from the heat or blood of their victim.
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