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| Chuggur |
Author has written 15 stories for Fantasy, and Life. Updated: 24 Feb. 2008 Hello, and welcome to my page. I’m a nineteen-year-old from Illinois, and I’ve been writing on and off for almost twelve years, though it’s been more off than on until few years. About four years ago, I came down with a very sudden and serious case of Triple A (see below), and I haven’t stopped writing since. I hope my creative outpourings do not bore you so thoroughly that you cannot bear to review them. Hobbies: Writing, reading, watching Star Trek or MASH, playing guitar, biking, shooting air rifles, drawing (I’m no good, but I do try), running live theater (I stage managed for a local group), and multi-slacking (as opposed to multi-tasking). Latest Quote: “The best way to get past something is to go around it.” – Theo, from Era of Nosnah. Current Project: Takas. Kelrin was born into a world of cruelty of deceit, where politics are done in the bedchamber and terror is the only law of the land. Born and bred not to question, young Kelrin accepts her life as it is...until one day, she finds herself with the power to change it. But power is a fickle thing, and as like to devour you are it is to strengthen you. Overview of Various Works: Crestil: Beginning with the land's coronation of King Quin Wildwind, the ancient province once known as Crestil initiates its slow return to former glory, ending the violent reign of the petty wizards who ruled before Quin. With the discovery of the Killeen'ghymn in the 1st Year of Kings and the kick off of a bitter war that lasts for over half a century, the dire warning of Ghom, king of the mysterious halflings, hangs heavy over the fledgling nation. Torn with war between the four major human nations and caught in a web of workings far beyond those of mere mortals, the Crestilian line staggers on for hundreds of years with the behind-the-scenes assistance of the Underground Court and, later, the sea-bound Kru. Eventually, however, Ghom's long-forgotten prophesy comes to fruition, and the human need for the exiled halflings cannot be denied as the malevolent Mist sweeps across the land. But, as Ghom had feared, the humans are not prepared for the return of the halfling race, and a great darkness settles over the earth. Stories include: The Sand Drake, Silver Shadow, Era of Nosnah, The Arbitrator, The Pirate One, and The World Goes Square. Era of Mist: With the arrival of the Mist, the human race dissolves into terrified, squabbling factions and falls beneath the evil thumb of the vile Others, who enslave the vast majority of the world's population. Only a select few manage to escape this dismal fate by accepting the soul-bond of a halfling, permitting the magical creature to take on its true form (that of the dragons of old) and fight back the Mist's influence. The unbound halflings die out, unable to survive in the human world with no link to its natural inhabitants, and the meager remains of humanity scratch out a wretched existence by banding together to resist the Mist. There seems to be little hope for salvation, until the second half of Ghom's prophesy rings true and the world turns to ash. Verdun: When a young visionary named Aaron breaks free of the Others who have held his people captive for years untold, he brings his little band of rebels to the Surface, the first act of true defiance against the Mist since its arrival. The dragonriders offer sanctuary to his ragtag band, and Aaron lays plans for a crusade to free more and more humans from the clutches of the Others and rises to become the first Dragon Lord. Gradually, the humans build a powerful nation on the ruins of a civilization destroyed long ago and turn the tide of perpetual war against the Mist and the Others. The dragons and their riders, known as Guardians, hold the most esteemed position in the new human society, and peace reigns for many generations. But all good things must come to an end, and eventually, the people begin to resent the power the Guardians, now obsolete in the absence of the Mist they have destroyed, hold. A tiny faction known only as Cado develops a means of fighting the mighty Guardians with a latent magic all men carry within them, and they wield this new weapon with deadly precision, neatly severing the thin tendrils of law and order that bind the human race together by killing off the last of the dragons and overthrowing the Dragon Lord, known also as the King of Verdun. Stories include: Ashes to Ashes and Shadow of Brilliance. Farlands: With the fall of the Verdunese throne, many a man loyal to the Dragon Lord flees for his life to the Farlands, a recently-discovered realm that lies far across the sea. The perils of this magical new world nearly prove too much to the intrepid humans to face down, but they eventually make peace with the natives and colonize the Farlands. Due to the diversity in race and culture and the free roaming spirit of the colonists, no organized form of government rises to power, and each city, town, village, and hamlet exists as its own free state, linked loosely to every other settlement by the neutral Peace Officers who enforce only the most solemn laws passed down by the Creator. Stories include: The Farlands Quartet, Maximum Capacity, and Kaden and Arlys. Dark Age: With the tremulous peace of Verdun so broken by Cado, the Warriors (masters of the powerful tyora and elemental vidra) seize control of whatever land they may and resolve the chaos into a sort of feudal system governed only by force and the loyalty of allies. A dangerous, deadly dance of political maneuvering drags on as no man seems able to solidify control over the shattered lands while an unknown threat lingers just out of sight. Stories include: Shadow in the Sun and Takas. Others: A few stories I have written fit into none of the above categories because they simply do not take place on Thian. Stories include: Quiet Chaos and Raskha, which actually does take place on Thian, but long before recorded history. Progress: So, uh. Hi! It's been a while, huh? Yeah, some stuff came up, personal issues and a family matter...it's a bit rough getting up on your feet when you finally start to strike out on your own, you know? But it's worth it, believe me. I lost a lot of time, but...don't you ever doubt that I'll always come back eventually. | |||||||
1. When Stars Lose Their Way reviewsThis is just something I came up with all of a sudden. XDComplete - Life - Fiction Rated: K - English - General - Chapters: 1 - Words: 203 - Reviews: 2 - Updated: 2-11-08 - Published: 2-11-082. Raskha » reviewsSince before Time, Killik has suffered under the lash of a multitude of foreign oppressors. The current masters, the Andivasi, are no less cruel than the last, but eventually, something has to give.Complete - Fantasy - Fiction Rated: T - English - Adventure - Chapters: 20 - Words: 35,068 - Reviews: 3 - Updated: 1-3-08 - Published: 12-5-073. Quiet Chaos » reviewsI live in a labor camp. I make bricks. Every day. I hate it. So I'm going to leave today. Problem is, I think the guy with the whip might be madly in love with me. Awkward. Very awkward.Fantasy - Fiction Rated: T - English - Humor/Adventure - Chapters: 23 - Words: 42,349 - Reviews: 34 - Updated: 12-19-07 - Published: 2-23-074. The Sand Drake » reviewsA Crestilian Tale. When an innocent village is destroyed in a wizard's feud, a lone boy survives to seek revenge. But in searching for vengeance, he finds himself, and when the time comes, will he be able to sacrifice one for the other?Complete - Fantasy - Fiction Rated: T - English - Adventure/Fantasy - Chapters: 35 - Words: 72,505 - Reviews: 1 - Updated: 12-14-07 - Published: 12-14-075. Kaden and Arlys » reviewsEver since Gunthur's father died, it seems he can do nothing right. His grades slip, his dreams wither and die, and the town bully finds himself with an all too willing target. But just as Gunthur begins to lose hope, a mysterious storyteller arrives.Fantasy - Fiction Rated: K - English - General/Fantasy - Chapters: 3 - Words: 8,539 - Reviews: 1 - Updated: 11-29-07 - Published: 11-28-076. Farlands Quartet IV: Forest of Lies » reviewsMelona is a halfbreed with a loud mouth and a bad attitude. Gaelwyn is a wandering bard with more secrets than he knows what to do with. When their paths cross on the night of a violent crime, Mel is in for the ride of her life.Fantasy - Fiction Rated: T - English - Adventure/Fantasy - Chapters: 5 - Words: 8,309 - Reviews: 1 - Updated: 11-10-07 - Published: 10-28-077. Shadows in the Sun » reviewsWhen a mysterious traveler wanders into a sleepy little town and meets a young, hotheaded boy, he never imagines that his past will come back to haunt him so soon, nor that his future will rush down upon him so suddenly.Fantasy - Fiction Rated: T - English - Adventure/Fantasy - Chapters: 6 - Words: 10,731 - Reviews: 2 - Updated: 5-5-07 - Published: 4-16-078. AAA » reviewsMy thoughts on fiction writing. If you've ever written anything, I'll gaurentee you'll get a laugh out of this.Complete - Fantasy - Fiction Rated: K - English - Humor/Spiritual - Chapters: 5 - Words: 3,611 - Reviews: 19 - Updated: 1-18-07 - Published: 1-3-079. Heal'ghymn DictionaryHeal'ghymn pops up all over the Crestilian Tales, most notably in Ya Feen Iel. In case you really want to know what's going on, here's all you'll need to figure it out.Fantasy - Fiction Rated: K - English - Adventure/Fantasy - Chapters: 1 - Words: 439 - Reviews: 0 - Updated: 1-9-07 - Published: 1-9-0710. Maximum Capacity » reviewsA Farland Fable. When the mighty general king Galigan takes a disliking to someone, it’s usually easier for them to dig their own grave. But when he decides to wipe the fiercely warlike Yndev from the face of the earth, he’s got another thing coming.Fantasy - Fiction Rated: T - English - Adventure/Fantasy - Chapters: 2 - Words: 4,532 - Reviews: 1 - Updated: 1-4-07 - Published: 1-3-0711. The Arbitrator »A Crestilian Tale. When Lt. Jimmy Python takes a mission on the front lines of a fifty year old war, he soon realizes that he is in over his head. His troops have little training and less supplies, and, worse, they already have a leader: Benji Littlehawk.Fantasy - Fiction Rated: T - English - Adventure/Fantasy - Chapters: 8 - Words: 8,878 - Reviews: 0 - Updated: 1-3-07 - Published: 9-21-0612. The Pirate One » reviewsA Crestilian Tale. When Callilan rescues a dangerous man from the guards of Zilur, she never imagines the secrets she has tangled herself up in. But the more she learns the more she doesn’t know, and her quest for knowledge may well end in her death.Fantasy - Fiction Rated: T - English - Adventure/Fantasy - Chapters: 10 - Words: 14,586 - Reviews: 8 - Updated: 12-8-06 - Published: 9-21-0613. The World Goes Square » reviewsA Crestilian Tale. The arrival of a stranger sets in motion a grand adventure as the orphaned Rolf searches for the father that promised to return for him, only to discover that the man he seeks may not have been his father at all.Fantasy - Fiction Rated: T - English - Adventure/Fantasy - Chapters: 4 - Words: 6,498 - Reviews: 1 - Updated: 12-8-06 - Published: 9-21-0614. Shadow of Brilliance » reviewsA Crestilian Tale. Warran the Wanderer, the world's most wanted petty thief. Nothing can stop him, nothing can hold him, for he is freer than the wind itself, right up until the day the Guardians finally tame this wayward rogue.Fantasy - Fiction Rated: T - English - Adventure/Fantasy - Chapters: 6 - Words: 9,177 - Reviews: 1 - Updated: 10-12-06 - Published: 9-21-0615. Farlands Quartet I: Fires of War » reviewsTristan washed ashore on the harsh beach of the distant Farlands following the decisive battle between Verdun, the motherland, and the rebels, but he has no memory of his past or himself. Uh oh.Fantasy - Fiction Rated: K - English - Adventure/Fantasy - Chapters: 4 - Words: 5,909 - Reviews: 2 - Updated: 10-11-06 - Published: 10-9-06