10 Limestone, 202: The caravan arrived in the area today, we were alerted in midmorning by their runner, and I had the trade goods all brought out to the depot for easy access. Then, to celebrate, I announced double rations of beer with the evening meal. Imagine my surprise and embarrassment when the storeroom is completely devoid of beer. Now imagine the outrage of my fellow dwarves. It was a poor gesture at best, but I did remind them of the caravan arriving shortly and promised that I would trade for all the booze they brought with them. Also, quietly, I took Kib aside and asked him to step up his brewing regimen so this wouldn't happen again.
Lonrossu's Note: As I have mentioned previously, there is substantial evidence that whatever qualities Ingish may have possessed, management probably wasn't one of them. The fact that Emduthnur did fall could be used as evidence to support the fact, but whether the fortress failed because of Ingish's management or not is inconclusive. Ingish was constantly said to be a good motivator and able to use skilled dwarves to the best of their ability. However, the same sources would note that Ingish had little eye for details and was said to have overlooked the minute for the big picture.
17 Limestone, 202: Trading was completed today, though the caravan decided to remain for a bit longer to relax and enjoy the scenery. I never really have taken a moment to look around here, but it is quite beautiful. We had dug into the eastern side of the valley, about two hundred paces from the river's flood plain. To the north and west are sheer and jagged cliffs, pillars of shale and kaolinite that rise to the sky. To the south, they gradually level out and soil begins to cover the bare rock, allowing trees and plants to take root. To the east, behind and above the entrance to our home is a broad plain dotted with small ponds and the only animal life we've seen here- curious and abundant groundhogs.
During the trading, our craftsdwarf, Goden Urusudib, tagged along with me as I haggled and bargained for the goods we needed. I'm sure it was a professional curiosity, as it was his hard work that was being traded away, but he expressed interest in the art of trading, and I even let him take over for a bit, pointing out the finer pieces of his art. He seems to have a talent for it, and privately I must admit that he would be a good choice for an administrator if Rakust ever needed to be replaced. In the end, though, we traded away all fifteen pieces he had time to make for almost a full cartload of familiar booze and meat from back home. Kogan Stukoskathil, who was appointed to be our liaison with the Mountainhome and had made the journey with the merchants, seemed rather impressed with what we have accomplished in such short time here, and though he never admitted it to me, I got the feeling that Emduthnur wasn't a very popular project back home. Kogan also asked what our capacity was at the moment, and I replied that by spring, we would be able to house up to twenty, and given a few more skilled laborers, would have no trouble feeding them. Today affirmed in my heart that all our labor is paying off, and tonight I think I shall sleep with a peace I have not felt in almost a year.
Lonrossu's Note: Kogan Stukoskathil is a name not unfamiliar to the historical community, either. He was one of the last civil leaders of Udil Dakon before it's fall to the goblins, and even before then he was known as a great bureaucrat and administrator. It has now been theorized that, given Kogan's known connections to the Queen and the dwarven court, as well as his friendship with Ingish, he was the one responsible for the founding of Emduthnur and, as Ingish notes, was appointed to be it's liaison with the Mountainhome.
14 Sandstone, 202: Well, almost a month later, the merchants have finally left. I was hoping they would only stay a day or two, but it turned out to be three weeks. No matter, we were still productive; perhaps even more so with our brethren's eyes watching us. The new bedrooms are cleared out but not yet furnished, the well has been carved in the meeting hall but awaits full assembly, and strip-mining continues on the northern cliffs. Our metal industry has gotten on its feet, and the only think holding it back is that poor Goden is the only person I can spare for the tasks. He has to run all the forges and furnaces on his own, as well as his normal crafting projects. Getting him an assistant is high on my list. However, with his endless toil, we can complete the well in a few short days- as I have requested his first project to be a length of chain.
Lonrossu's Note: Everything we know about modern metalsmithing comes from the dwarves of old, no matter what our master smiths say. Their crafts and works were of such workdwarfship that blades we have recovered from their earliest periods still hold and edge and you can taste the salt of the mountains from tin or bronze cups.
16 Sandstone, 202: Intruders! Early this morning, while moving ore mined on the northern mountain faces, Deduk Geshudothos, our resident mechanic and miner, encountered not one, but three skulking kobolds jabbering at each other just inside the front door to the fortress. He admitted he was stunned for a moment by their audacity, but he would have fooled me. His battle cry brought the rest of us to the front corridor and we arrived to see him lodge his pick in the chest of the largest of the three, driving it to the ground. The other two ran off, with Rakust in hot pursuit. Unfortunately, they split up as soon as they could, one heading south and the other north. Rakust caught up to the one heading south and clove its head in, but the final one escaped into the rugged land to the north. This worries me.
Lonrossu's Note: History has shown that the goblins are the most dangerous and dominant civilization of the mountains, driving our ancestors from the lush mountain valleys to the vast western plains and all but wiping out the dwarves, they are far from the only threat. The technologically backward kobolds had, for years, harassed all the great races equally. They are sneaky curs, able to creep close to settlements to kill unsuspecting workers and steal whatever isn't being watched. Their warrens go deep into the mountains and even today, the goblins still continue what seems to be futile efforts to root them out.